Posts Tagged ‘crowd control’

Secrets of Druid PvP

August 31st, 2009 by admin | No Comments | Filed in Playstation 2 Games, Playstation 3 Games, Playstation Games
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Knowing the PvP combat strengths and weaknesses of your Druid is the most fundamental secret of success in World of Warcraft Player versus Player combat. It’s the foundation on which to build all the sophisticated strategies and tricky tactics that you’ve heard about or maybe even had applied against you. No matter how much fancy stuff you know, you’ll only have limited success if you don’t get the basics right. Here’s a quick look at your Druid’s basic PvP strengths and weaknesses.

Druid PvP Strengths

I can tell you from personal experience that Druids can be very hard to take down. Their ability to change forms in mid-battle allows them to break out of most crowd control effects. And their healing and melee fighting abilities stand them in good stead when the action gets up close and personal. With such versatility, your Druid can handle virtually any situation that arises in PvP.

Druid PvP Weaknesses

Unfortunately, this versatility can also be your character’s undoing. You’ll need to adjust your strategy and tactics for each class of opponent you encounter. This requires quick thinking and a good memory for tactics. Your character will never be as good of a healer as a Priest, or as good a melee fighter as a Warrior, so tactics that work well against one will fail against the other. More than most classes, a Druid really needs to adapt the way they fight to account for the specific opponent they’re fighting at the moment.

So that’s a real quick rundown of the basic PvP Strengths and Weaknesses of your Druid. While this information is necessary to succeed, it isn’t sufficient. Unfortunately, there’s much more to learn if you really want to dominate other players with your Druid. The fastest and most sensible way to learn what you need to know is to get yourself a professional PvP guide. Such a guide will tell you what you need to know and save you the time and effort you would need to figure all this out on your own.

To learn everything you need to know to make your Druid (or any other class) a force to be reckoned with in PvP, simply Click Here.

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3 Fundamental PvP Concepts

March 29th, 2009 by admin | No Comments | Filed in Playstation 2 Games, Playstation 3 Games, Playstation Games

When you are starting out in WoW Player versus Player (PvP) combat, you’ll encounter concepts you’re not familiar with, or that are are somewhat different when used in the context of PvP combat. Three such concepts are the local defense channel, the resurrection timer, and the diminishing returns of crowd control and movement impairing spells. Let’s talk about each of them in turn.

The Local Defense Channel

The local defense channel is a zone-wide message that goes out whenever an NPC in the zone is attacked. Normally, you don’t see these messages, but they’re easy to turn on and off. To see messages for this zone, type /join LocalDefense. To disable the messages, type /leave LocalDefense.

There’s also a world channel that tells you when any zone is attacked. To turn the world messages on and off, use /join WorldDefense and /leave WorldDefense.

The Resurrection Timer

When your character dies, the resurrection timer controls how long it will take before the character resurrects. The first time you die in PvP, either against another player or fighting a PvP-flagged NPC, you can resurrect without a time penalty. For each death after that, you get a time penalty, increasing the length of time that the resurrection timer runs before your character can resurrect. The maximum possible delay before resurrection is 5 minutes.

Be aware that the delay doesn’t affect your character if they are resurrected by another player or you make use of special items like the Goblin Jumper Cables to resurrect more quickly.

The Diminishing Returns of Crowd Control & Movement Impairing Spells

Crowd control spells (Charm or Stun, for example) can be brutal in PvP. Fortunately, they have some additional limitations in PvP situations. If your character gets hit by one of these spells, then hit again with the same spell within 15 seconds of the previous spell wearing off, the length of time the second spell affects your character is reduced by 50%. If they get hit yet again, the duration of the third spell is reduced by 75%. Have your character get hit with the same spell one more time, and this fourth casting will have no effect. Under no circumstances will any of the crowd control spells last longer than 12 seconds, regardless of their normal duration. Movement impairing spells like Frost Nova and Entangling Roots are subject to the same limitations.

Learning Even More

This short article covered 3 new/changed concepts you need to understand to succeed in PvP. But if you want to dominate PvP combat, or even hold your own against more experienced players, there’s a lot more you should learn. To learn everything you need to know, including the most current strategies & tactics you can use to dominate all aspects of PvP, visit PvP-Bible.info

 

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